﻿using System;
using System.Runtime.Serialization;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WayneGameSolution.Packs
{
    public   interface ISerializableSlim
    {
        void GetObjectData(SerializationInfo info, StreamingContext context);
        void SetObjectData(SerializationInfo info, StreamingContext context);

    }
}
